Search found 27 matches

by ~XUS~
Thu Aug 18, 2005 9:53 pm
Forum: QBasic / QuickBasic related
Topic: Array Issues
Replies: 2
Views: 1827

Array Issues

I have the following map system for my RPG: the world map is divided into smaller, screen-sized maps, and the world map consists of 20 by 15 of these. They are each labelled by four digits, two for the x-coordinate (starting at 10), and two for the y-coordinate (starting at 10), and thus, for ...
by ~XUS~
Mon Aug 15, 2005 1:16 am
Forum: Other programming languages
Topic: '87 IBM aid needed
Replies: 7
Views: 8276

Thank you for your aid, doctor, though I doubt thoroughly that google will prove as formidable as it has in times past; the computer's too old, I'm afraid. But I shall try that which you suggested.
by ~XUS~
Sat Aug 13, 2005 12:31 am
Forum: Other programming languages
Topic: '87 IBM aid needed
Replies: 7
Views: 8276

When I turn it on, it does some sort of disk-check; it reports how many MB are "OK" in increments until it reaches 640. Then, the screen clears and shows an animation of a floppy going into the left floppy drive (there are two floppy drives) on the monitor (the cpu is built into the monitor). At the ...
by ~XUS~
Wed Aug 10, 2005 11:32 pm
Forum: Other programming languages
Topic: '87 IBM aid needed
Replies: 7
Views: 8276

'87 IBM aid needed

I am weary with searching the internet for help concerning the IBM computer I recently acquired. I need help. I am absolutely tortured with the idea of using IBM Personal Computer Basic for the rest of my IBM-using life (which won't be long, at this rate). Anyone who has any idea of how to use an ...
by ~XUS~
Fri Apr 29, 2005 1:17 am
Forum: QBasic / QuickBasic related
Topic: Invisible Colors
Replies: 10
Views: 3138

I'm beginning to think FB pays you to post here. So for what quantity of gold did you sell your soul?!

Only joking.
by ~XUS~
Thu Apr 28, 2005 12:53 am
Forum: QBasic / QuickBasic related
Topic: Invisible Colors
Replies: 10
Views: 3138

Say I have my character saved in an array, right? I just loaded him up from a file "mainchar.gfx". Is there a way that while in the process of pasting him on the screen, I could use a FOR, NEXT loop to paste all colors except a certain color. Hypothetically, that would'nt flicker, and it'd solve my ...
by ~XUS~
Mon Apr 25, 2005 11:03 pm
Forum: QBasic / QuickBasic related
Topic: Invisible Colors
Replies: 10
Views: 3138

Woah! Sorry for my long absence. I quit qb for 2 weeks or so. Yes I tried it. I couldn't get it to work, tho. I can't recall why not...
by ~XUS~
Wed Apr 06, 2005 3:37 am
Forum: QBasic / QuickBasic related
Topic: Invisible Colors
Replies: 10
Views: 3138

Nice are you.

*speaking in Yoda tongues out of sheer excitement for STAR WARS EPISODE III*

Try your program I will. No. DO! There is no try!
by ~XUS~
Tue Apr 05, 2005 7:09 pm
Forum: QBasic / QuickBasic related
Topic: Invisible Colors
Replies: 10
Views: 3138

I'll try. Thanks for the offer. What are these flickering techniques, just so i can occupy myself?
by ~XUS~
Mon Apr 04, 2005 1:39 am
Forum: QBasic / QuickBasic related
Topic: Invisible Colors
Replies: 10
Views: 3138

Invisible Colors

I made a bunch of art for my game, and surrounded the characters with color 100 (light blue). I was planning to make QBasic print everything but color 100, so that the tiles beneath the characters would show through. How can I do this after having saved the art into files to be opened and read to ...
by ~XUS~
Wed Mar 16, 2005 1:19 pm
Forum: QBasic / QuickBasic related
Topic: sweet sweet music
Replies: 17
Views: 8392

Will that pose a problem when I compile? Or will that sub be included and compiled with it? (This question seems familiar. Sorry if I already asked.)
by ~XUS~
Tue Mar 15, 2005 10:38 pm
Forum: QBasic / QuickBasic related
Topic: sweet sweet music
Replies: 17
Views: 8392

Just in case i spend the rest of my life without getting DS4QB++ to work, from where do I get the "absolute" in the whole 'CALL ABSOLUTE' thing? I need it to maybe try running DMAPlay6
by ~XUS~
Mon Mar 14, 2005 10:59 pm
Forum: QBasic / QuickBasic related
Topic: sweet sweet music
Replies: 17
Views: 8392

Well, with the whole F6 dealio that u suggested, I already have a few 'INCLUDE$' statements in the beginning that specify the path from which to "include". I then try to open the music a few lines down. Will all the directory stuff in the 'INCLUDE$' statements make the whole F6 dealio not work?
by ~XUS~
Wed Feb 23, 2005 2:18 am
Forum: QBasic / QuickBasic related
Topic: sweet sweet music
Replies: 17
Views: 8392

GAH!!! I'm frustrated! I put a music file on my C: drive, said 'DS4QB.LoadMusic 1, "C:\Legend.wav", DEFAULT', and it said it couldn't find the freakin' file! That's like asking some jack ass to point to his nose and he points to his frickin' tongue. I've tried the CHDIR command, I've tried using an ...
by ~XUS~
Tue Feb 22, 2005 6:40 pm
Forum: QBasic / QuickBasic related
Topic: sweet sweet music
Replies: 17
Views: 8392

Ha ha! Nvm. 7.1 solved all. However, I'm still having trouble running the thing. I don't know if you're farmiliar with it, but it calls for INTERRUPTX on line 10 of DS4QBPP.BAS:FileExist. INTERRUPTX, however, doesn't seem to exist. What gives?