Thanks a lot for all your help.
I downloaded quite a few calendar scripts - I got one of them to work pretty well (with Leap Year functions, etc) - all I do is keep a storage of the day, month and year (I ditched the week idea) and call the appropriate function or test it against the calendar's ...
Search found 2 matches
- Wed Aug 20, 2003 6:12 pm
- Forum: QBasic / QuickBasic related
- Topic: Validating Custom Dates in my own game
- Replies: 2
- Views: 1349
- Fri Aug 15, 2003 3:33 pm
- Forum: QBasic / QuickBasic related
- Topic: Validating Custom Dates in my own game
- Replies: 2
- Views: 1349
Validating Custom Dates in my own game
In my game I want to use
type curGame
day as integer
week as integer
month as integer
year as integer
end type
You play each 'day' and the day is incremented at the end of each day (thus incrementing the week, month, etc).
Now how do I ...
type curGame
day as integer
week as integer
month as integer
year as integer
end type
You play each 'day' and the day is incremented at the end of each day (thus incrementing the week, month, etc).
Now how do I ...