First Time Hero
Posted: Sun Jan 08, 2017 10:58 pm
Hi, I'm announcing a QB 4.5 game I have been developing for the past few months called First Time Hero.
I will be posting some screenshots in this thread and am looking for feedback. I plan on writing the game entirely in REAL QB (Not QB64) and will be releasing it this year.
Screenshots are coming in the next few minutes, please check back if you don't see any.
I also intend to release the development software I created to assist in developing the game and the scripting language and documentation so you can use my game engine to make your own games. This game is foreground and mask bitmap based and does not use a tiling system, with accurate collision detection and multiple mask modes, the main character (and npcs actually) can walk behind, into and on top of objects that do not have to exist as separate sprites.
Game development is done entirely in the First Time Hero scripting language and requires no QB programming.
Links are images shared from my Google Drive
Screenshot 1: https://drive.google.com/open?id=0B6hQR ... HpKUFZJbEU
Screenshot 2: https://drive.google.com/open?id=0B6hQR ... mI5T3dqeWM
Screenshot 3: https://drive.google.com/open?id=0B6hQR ... 3JPRkRnUEU
Screenshot 4: https://drive.google.com/open?id=0B6hQR ... EFpcmwzUkE
Thanks for checking it out!
I will be posting some screenshots in this thread and am looking for feedback. I plan on writing the game entirely in REAL QB (Not QB64) and will be releasing it this year.
Screenshots are coming in the next few minutes, please check back if you don't see any.
I also intend to release the development software I created to assist in developing the game and the scripting language and documentation so you can use my game engine to make your own games. This game is foreground and mask bitmap based and does not use a tiling system, with accurate collision detection and multiple mask modes, the main character (and npcs actually) can walk behind, into and on top of objects that do not have to exist as separate sprites.
Game development is done entirely in the First Time Hero scripting language and requires no QB programming.
Links are images shared from my Google Drive
Screenshot 1: https://drive.google.com/open?id=0B6hQR ... HpKUFZJbEU
Screenshot 2: https://drive.google.com/open?id=0B6hQR ... mI5T3dqeWM
Screenshot 3: https://drive.google.com/open?id=0B6hQR ... 3JPRkRnUEU
Screenshot 4: https://drive.google.com/open?id=0B6hQR ... EFpcmwzUkE
Thanks for checking it out!