QB Katamari Damacy

Coding and scripting with FreeBasic, C++, JavaScript etc.

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bomberpunk
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QB Katamari Damacy

Post by bomberpunk » Mon Oct 04, 2004 11:35 pm

hello QbasicCafe. this is my first post here...


introducing KATAMARI DAMACY v0.2
i've been busting my chops on this for 4 days straight to finish, and i FINALLY just completed it, glitch-free (to my knowledge).


here are some of the features:

+ that stupid "must be in center of junk to pick up" glitch fixed
+ fabulous new hopping feature to get to the other side of the clump
+ mutiple control arrangements for lefties, righties, and fatties
+ unlockable difficulties
+ ability to save custom speed setting
+ crazy side-quest with time-sensitive features
+ unlockable versus mode added for 2-player mayhem (awesome stuff)
+ unlockable characters for versus mode
+ built-in screen saver
+ hidden cheat menu
+ MUCH MORE!! (visit the website for details info on how to play)


you ready to rock and roll that katamari?

http://www.bomberpunk.com/qbasic/katamaridamacy.html (sweet webpage i made especially for this game)
http://www.bomberpunk.com/qbasic/Katamari.bas (source only)


please, for the love of god, play this. i lost many dark hairs to the grey hue because of this one. feel free to respond via this forum or by email (that way i can post "reviews" on my site)

cheers,
bp

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