VESA standard vs. DirectQB

Coding and scripting with FreeBasic, C++, JavaScript etc.

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GPfault
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VESA standard vs. DirectQB

Post by GPfault » Wed Dec 18, 2002 9:19 pm

I'm trying to write a video game for QB7.1, but I can't use DirectQB (it doesn't LIB correctly >:().  I can use MASM to access the INT 10h, but I'm curious if there would be any problems.  Is it safe to execute video interrupts whenever I want, or do I have to inform QBasic about it somehow (like SCREEN 13 or something)?

(Future Library is OK, but sometimes it gets in my way)

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