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mestor
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downloaded the future library for qbasic 7.1?
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by mestor » Sun Aug 01, 2004 6:14 pm
and am wondering what are the rights for distrubation of programs using that library (as freeware)
do i need to get permisson from the librarys author or not

:) and the world :) with you
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Dr_Davenstein
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by Dr_Davenstein » Mon Aug 02, 2004 3:27 am
Nope... All they ask is to give credit where credit is due.

Come check out [url=http://www.freebasic.net/forum/index.php]FreeBASIC[/url]. The syntax is based on QuickBasic, but it expands to use pointers, operator overloading, etc... The list goes on and on!
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mestor
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by mestor » Sat Aug 14, 2004 4:20 pm
thank :)
:) and the world :) with you
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Dr_Davenstein
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by Dr_Davenstein » Sun Aug 15, 2004 3:13 pm
No problem.

Whatcha' makin' anyways? I use Fut.Lib all the time and I'm always interested in other games using it. I'd like to see a demo if ya' have one.
Oh yeah... I almost forgot to add this plug! ;D
Here's a game I made using QB, Future Library and DS4QB++.
http://www.qbnz.com/dr_davenstein/Pacenstein.zip

Come check out [url=http://www.freebasic.net/forum/index.php]FreeBASIC[/url]. The syntax is based on QuickBasic, but it expands to use pointers, operator overloading, etc... The list goes on and on!
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mestor
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by mestor » Sat Aug 21, 2004 1:32 am
at the moment i'm trying to do a game similar to forbidden siren (psycholgical horror)(acctually got the idea from that game as one of the NPC'S is blind),t with a blind charcter (i'm terrible at graphics) so that you have to navigate by sound and controls to describe what you feel in front of you
the game i am currently working on is only in its pre-planning stage.
your game looks cool and i will download it

:) and the world :) with you
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Dr_Davenstein
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by Dr_Davenstein » Sun Aug 22, 2004 2:35 pm
Practice with the graphics. Read tutorials. Study other people's bitmapped images. You'll be making stuff you never thought you could within 1 year... I promise.

Come check out [url=http://www.freebasic.net/forum/index.php]FreeBASIC[/url]. The syntax is based on QuickBasic, but it expands to use pointers, operator overloading, etc... The list goes on and on!
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mestor
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by mestor » Sun Aug 22, 2004 9:43 pm
i'll try practising with the graphics

:) and the world :) with you